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Nico de Poel 8f2e30b2bb Updated PPV2 sample scene to use the FSR3 anti-aliasing method from the actual PPV2 package, instead of the not-recommended image effect wrapper method. 2 years ago
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PostProcessingRuntimeTests.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
PostProcessingRuntimeTests.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
Unity.Postprocessing.Runtime.Tests.asmdef Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
Unity.Postprocessing.Runtime.Tests.asmdef.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago