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13 Commits
3 Branches
8 Tags
430 MiB
C# 45.4%
C 31.8%
HLSL 16.5%
ShaderLab 4.9%
C++ 1.2%
 
 
 
 
 
Tree: 9046c34e69
fsr3.1
hdrp
master
ppv2-3.3.1a
ppv2-3.3.1b
ppv2-3.3.1c
ppv2-3.3.1d
ppv2-3.4.0a
ppv2-3.4.0b
ppv2-3.4.0c-fsr3.1
ppv2-3.4.0d-fsr3.1
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FSR2Unity/Assets/ExampleAssets/Textures
History
Nico de Poel 9046c34e69
Create temporary resources at actual render size, reducing VRAM usage when dynamic resolution is in effect.
3 years ago
..
Concrete FSR 2.2 for Unity open source release 3 years ago
Drywall FSR 2.2 for Unity open source release 3 years ago
Metal FSR 2.2 for Unity open source release 3 years ago
Plastic FSR 2.2 for Unity open source release 3 years ago
Props FSR 2.2 for Unity open source release 3 years ago
Wood FSR 2.2 for Unity open source release 3 years ago
Concrete.meta FSR 2.2 for Unity open source release 3 years ago
Drywall.meta FSR 2.2 for Unity open source release 3 years ago
Metal.meta FSR 2.2 for Unity open source release 3 years ago
Plastic.meta FSR 2.2 for Unity open source release 3 years ago
Props.meta FSR 2.2 for Unity open source release 3 years ago
Wood.meta FSR 2.2 for Unity open source release 3 years ago
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