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13 Commits
3 Branches
8 Tags
430 MiB
C# 45.4%
C 31.8%
HLSL 16.5%
ShaderLab 4.9%
C++ 1.2%
 
 
 
 
 
Tree: 9046c34e69
fsr3.1
hdrp
master
ppv2-3.3.1a
ppv2-3.3.1b
ppv2-3.3.1c
ppv2-3.3.1d
ppv2-3.4.0a
ppv2-3.4.0b
ppv2-3.4.0c-fsr3.1
ppv2-3.4.0d-fsr3.1
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FSR2Unity/Assets/Scenes
History
Nico de Poel 9046c34e69
Create temporary resources at actual render size, reducing VRAM usage when dynamic resolution is in effect.
3 years ago
..
SampleScenePPV2_Profiles FSR 2.2 for Unity open source release 3 years ago
SampleScene.unity Added support for the experimental automatic Transparency, Compostion & Reactive masks generation pass. 3 years ago
SampleScene.unity.meta FSR 2.2 for Unity open source release 3 years ago
SampleScenePPV2.unity FSR 2.2 for Unity open source release 3 years ago
SampleScenePPV2.unity.meta FSR 2.2 for Unity open source release 3 years ago
SampleScenePPV2_Profiles.meta FSR 2.2 for Unity open source release 3 years ago
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