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Nico de Poel
982c41cc20
Refactoring work:
- Reworked input/output resource management using a new ResourceView struct, which encompasses all relevant data required to bind textures from various sources.
This eliminates the need for resource binding code outside of the core FSR2 classes, and makes the public API more strict and consistent, but also more flexible. In addition, it allows the input/output resource debug checks to happen every frame for that frame.
- Changed prebaked RCAS configurations into an array, as there is no need for a dynamically sized list here.
- Renamed Pipelines to Passes.
2 years ago
..
Editor
Ported over compute shader fixes from the Unity Graphics repository:
3 years ago
Gizmos
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
Runtime
Refactoring work:
2 years ago
Shaders
Added support for dynamic resolution scaling using ScalableBufferManager into PPV2 integration.
3 years ago
Textures
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
Editor.meta
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
Gizmos.meta
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
PostProcessResources.asset
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
PostProcessResources.asset.meta
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
Runtime.meta
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
Shaders.meta
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago
Textures.meta
Added modified Post-Processing Stack V2 package with fully integrated FSR 2.2 upscaling, presented as one of the anti-aliasing options.
3 years ago