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37 Commits
3 Branches
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430 MiB
C# 45.4%
C 31.8%
HLSL 16.5%
ShaderLab 4.9%
C++ 1.2%
 
 
 
 
 
Tree: bfa86b7bfd
fsr3.1
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ppv2-3.3.1a
ppv2-3.3.1b
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ppv2-3.3.1d
ppv2-3.4.0a
ppv2-3.4.0b
ppv2-3.4.0c-fsr3.1
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FSR2Unity/Assets/ExampleAssets/Textures/Drywall
History
Nico de Poel bfa86b7bfd
Fixed an issue that would cause the wrong depth buffer to be passed to FSR when using forward rendering on newer Unity versions.
2 years ago
..
DrywallPainted_Normal.tif FSR 2.2 for Unity open source release 3 years ago
DrywallPainted_Normal.tif.meta FSR 2.2 for Unity open source release 3 years ago
Drywall_Albedo.tif FSR 2.2 for Unity open source release 3 years ago
Drywall_Albedo.tif.meta FSR 2.2 for Unity open source release 3 years ago
Drywall_AlbedoSmoothness.tif FSR 2.2 for Unity open source release 3 years ago
Drywall_AlbedoSmoothness.tif.meta FSR 2.2 for Unity open source release 3 years ago
Drywall_Normal.tif FSR 2.2 for Unity open source release 3 years ago
Drywall_Normal.tif.meta FSR 2.2 for Unity open source release 3 years ago
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