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Nico de Poel ca3acef3eb Merge branch 'master' into fsr3.1 2 years ago
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AmbientOcclusionEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
AmbientOcclusionEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
AutoExposureEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
AutoExposureEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
BloomEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
BloomEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
ChromaticAberrationEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
ChromaticAberrationEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
ColorGradingEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
ColorGradingEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
DefaultPostProcessEffectEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
DefaultPostProcessEffectEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
DepthOfFieldEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
DepthOfFieldEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
LensDistortionEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
LensDistortionEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
MotionBlurEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
MotionBlurEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
ScreenSpaceReflectionsEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
ScreenSpaceReflectionsEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
VignetteEditor.cs Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago
VignetteEditor.cs.meta Moved PPV2 and HDRP package sources into Packages directory. It just makes more sense to have all package-related stuff in there, rather than following the example of the Unity Graphics repo. 2 years ago