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Normalized directory separators

master
Nico de Poel 10 months ago
parent
commit
5c8dcdeabf
  1. 18
      FSR3UnityPlugin.vcxproj
  2. 18
      FSR3UnityPlugin.vcxproj.filters

18
FSR3UnityPlugin.vcxproj

@ -151,17 +151,17 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src/FSR2Upscaler_DX11.cpp" />
<ClCompile Include="src/FSR3UnityPlugin.cpp" />
<ClCompile Include="src/FSR3Upscaler_DX12.cpp" />
<ClCompile Include="src/FSR3Upscaler_Vulkan.cpp" />
<ClCompile Include="src\FSR2Upscaler_DX11.cpp" />
<ClCompile Include="src\FSR3UnityPlugin.cpp" />
<ClCompile Include="src\FSR3Upscaler_DX12.cpp" />
<ClCompile Include="src\FSR3Upscaler_Vulkan.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src/FSR2Upscaler_DX11.h" />
<ClInclude Include="src/FSR3UnityTypes.h" />
<ClInclude Include="src/FSR3Upscaler_DX12.h" />
<ClInclude Include="src/FSR3Upscaler_FFXBase.h" />
<ClInclude Include="src/FSR3Upscaler_Vulkan.h" />
<ClInclude Include="src\FSR2Upscaler_DX11.h" />
<ClInclude Include="src\FSR3UnityTypes.h" />
<ClInclude Include="src\FSR3Upscaler_DX12.h" />
<ClInclude Include="src\FSR3Upscaler_FFXBase.h" />
<ClInclude Include="src\FSR3Upscaler_Vulkan.h" />
<ClInclude Include="src\IUpscaler.h" />
<ClInclude Include="src\UpscalerBase.h" />
</ItemGroup>

18
FSR3UnityPlugin.vcxproj.filters

@ -15,36 +15,36 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src/FSR3UnityPlugin.cpp">
<ClCompile Include="src\FSR3UnityPlugin.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src/FSR3Upscaler_DX12.cpp">
<ClCompile Include="src\FSR3Upscaler_DX12.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src/FSR3Upscaler_Vulkan.cpp">
<ClCompile Include="src\FSR3Upscaler_Vulkan.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src/FSR2Upscaler_DX11.cpp">
<ClCompile Include="src\FSR2Upscaler_DX11.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src/FSR3UnityTypes.h">
<ClInclude Include="src\FSR3UnityTypes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\UpscalerBase.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src/FSR3Upscaler_DX12.h">
<ClInclude Include="src\FSR3Upscaler_DX12.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src/FSR3Upscaler_FFXBase.h">
<ClInclude Include="src\FSR3Upscaler_FFXBase.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src/FSR3Upscaler_Vulkan.h">
<ClInclude Include="src\FSR3Upscaler_Vulkan.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src/FSR2Upscaler_DX11.h">
<ClInclude Include="src\FSR2Upscaler_DX11.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\IUpscaler.h">

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