Home Explore Help
Sign In
ndepoel
/
FSR3UnityPlugin
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
23 Commits
3 Branches
0 Tags
21 MiB
Tree: 3a23f8d874
fsr2
master
swapchain
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '3a23f8d874'
${ noResults }
Commit Graph

6 Commits (3a23f8d87465f241eb61550d7b936e58cc897e77)

Author SHA1 Message Date
Nico de Poel 686c848760 Fixed clashing helper function names in DX11 and DX12, and fixed missing linker symbol in DX11
11 months ago
Nico de Poel 048ed98d12 Added DX11 and Vulkan headers and static libraries to the project
11 months ago
Nico de Poel 4ea19e9852 Renamed FSR3 => FSR2
11 months ago
Nico de Poel d822598778 Reimplemented upscaling using the older FSR2 API for DX12
11 months ago
Nico de Poel bf13cda3ca First bits of integration of FFX upgradable API for creating an upscaler context
11 months ago
Nico de Poel 781b062fca Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions.
11 months ago
Powered by Gitea Version: 1.14.1 Page: 64ms Template: 4ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3