Home Explore Help
Sign In
ndepoel
/
FSR3UnityPlugin
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
10 Commits
3 Branches
0 Tags
21 MiB
Tree: 3db46ba447
fsr2
master
swapchain
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '3db46ba447'
${ noResults }
Commit Graph

3 Commits (3db46ba447c41278a39bfcb4744053e55cb3e2a7)

Author SHA1 Message Date
Nico de Poel f53321bd43 Use ID3D12Resource pointers in the texture table, to remove some unnecessary casts
11 months ago
Nico de Poel bf13cda3ca First bits of integration of FFX upgradable API for creating an upscaler context
11 months ago
Nico de Poel 781b062fca Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions.
11 months ago
Powered by Gitea Version: 1.14.1 Page: 20ms Template: 2ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3