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FSR3UnityPlugin
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Commit Graph

8 Commits (97e220af24b2e642bb8c59dfc91e3e28f7e290fd)

Author SHA1 Message Date
Nico de Poel 528558d070 Implemented base event ID the way Unity's plugin interface actually expects you to: by reserving a range during initialization and storing the base value returned by Unity.
10 months ago
Nico de Poel 22a3c6f6d5 Swapchain experiments
10 months ago
Nico de Poel 22fb91e3c0 Added missing copying of select initialization data into feature struct
10 months ago
Nico de Poel 39f537d9b0 Avoid double initialization of the upscaler singleton. The graphics initialization event might get called multiple times.
10 months ago
Nico de Poel 9c65ed0007 Renamed upscaler interface and abstract base class to be more in line with C# naming conventions
10 months ago
Nico de Poel 8398f4ef74 Added a couple of missing lock guards
10 months ago
Nico de Poel 5cff14c48b Moved source files into "src" directory and external headers into "include" directory
10 months ago
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