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Nico de Poel 167433ba31 Implemented base event ID the way Unity's plugin interface actually expects you to: by reserving a range during initialization and storing the base value returned by Unity. 10 months ago
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ffx_fsr2_api_dx11_x64.lib Fixed clashing helper function names in DX11 and DX12, and fixed missing linker symbol in DX11 11 months ago
ffx_fsr2_api_dx11_x64d.lib Fixed clashing helper function names in DX11 and DX12, and fixed missing linker symbol in DX11 11 months ago
ffx_fsr2_api_dx12_x64.lib Fixed clashing helper function names in DX11 and DX12, and fixed missing linker symbol in DX11 11 months ago
ffx_fsr2_api_dx12_x64d.lib Fixed clashing helper function names in DX11 and DX12, and fixed missing linker symbol in DX11 11 months ago
ffx_fsr2_api_vk_x64.lib Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago
ffx_fsr2_api_vk_x64d.lib Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago
ffx_fsr2_api_x64.lib Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago
ffx_fsr2_api_x64d.lib Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago