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Nico de Poel 2a67bef38b Added lock guards to all exported functions that interact with the features or the graphics contexts, as well as additional validity checks. Protects against most of Unity's weird unsafe behavior when using the plugin, fixing the majority of crashes. 11 months ago
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IUnityGraphics.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityGraphicsD3D11.h Added Unity graphics API headers for DX11 and Vulkan 11 months ago
IUnityGraphicsD3D12.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityGraphicsVulkan.h Added Unity graphics API headers for DX11 and Vulkan 11 months ago
IUnityInterface.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityLog.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityRenderingExtensions.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago