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1.4 MiB
Branch: fsr3.1.1
2019
cas
framework
fsr3.1.1
fsr3.1.4
fsr3framegen
master
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4 Commits (fsr3.1.1)

Author SHA1 Message Date
Nico de Poel 5703e106fe Consolidated texture array-related keywords into a single RP-agnostic global keyword that can be enabled from the HDRP integration.
This also removes the need for the core FSR code to check the current render pipeline and hack in a special HDRP mode.
2 years ago
Nico de Poel 87f615fd3b Added keyword for disabling texture arrays, which is required to make single pass instanced rendering (i.e. XR stereo) work properly.
2 years ago
Nico de Poel 0a7b36e7a3 Reduced shader multi-compile keywords based on what's actually used inside the shader code.
Still a bit unsure about this but I'm not seeing any obvious problems.
2 years ago
Nico de Poel f2cb2c5116 First import of combined FSR2/3 core assets package
2 years ago
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