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34 Commits
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1.4 MiB
Branch: fsr3.1.4
2019
cas
framework
fsr3.1.1
fsr3.1.4
fsr3framegen
master
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Commit Graph

5 Commits (fsr3.1.4)

Author SHA1 Message Date
Nico de Poel 834abd0f0e Ported changes from FidelityFX 1.1.4
9 months ago
Nico de Poel f8f5f9077d Reduced number of SPD mip levels used by luma pyramid and shading change pyramid passes by one for OpenGL Core, to ensure they stay within the limit of 8 UAV bindings.
1 year ago
Nico de Poel 922e89f9fe Updated shaders to FSR 3.1.3:
- Color clamp now uses ellipsoid instead of AABB to help with ghosting streaks
- Moved velocity factor to a different section of the accumulate pass
1 year ago
Nico de Poel 1d891ad702 Updated shaders to FSR 2.3.2 and FSR 3.1.1 from FidelityFX SDK 1.1.1
1 year ago
Nico de Poel f2cb2c5116 First import of combined FSR2/3 core assets package
2 years ago
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