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FSRPackage
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10 Commits
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1.4 MiB
Tree: 2ab4c934bd
2019
cas
framework
fsr3.1.1
fsr3.1.4
fsr3framegen
master
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Commit Graph

8 Commits (2ab4c934bd202007acf24994dd62c387fd6336ca)

Author SHA1 Message Date
Nico de Poel 2ab4c934bd Properly release the new intermediate temp RT
2 years ago
Nico de Poel fd02cc6b15 Consolidated farthest depth and luma instability RTs into a single reusable intermediate temp RT, as suggested by the reference implementation.
2 years ago
Nico de Poel 60f1f1ea37 Moved nasty texture array keyword business into the dispatch logic and exposed it as a simple boolean parameter.
2 years ago
Nico de Poel 5703e106fe Consolidated texture array-related keywords into a single RP-agnostic global keyword that can be enabled from the HDRP integration.
This also removes the need for the core FSR code to check the current render pipeline and hack in a special HDRP mode.
2 years ago
Nico de Poel da7cd89e68 Consolidated all FSR asmdefs into a single one
2 years ago
Nico de Poel 4fa1ea8563 Changed asmdef filenames to their definitive camel cased versions
2 years ago
Nico de Poel 17f73d826e Changed asmdef filenames to something uppercase and temporarily different because Git is being weird
2 years ago
Nico de Poel f2cb2c5116 First import of combined FSR2/3 core assets package
2 years ago
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