4 Commits (db151d3604d5d1a2673b7b1bf1d03b97580eda1a)

Author SHA1 Message Date
Nico de Poel 5402dd465a Made FSR2 compatible with Unity 2019.x: 2 years ago
Nico de Poel 5703e106fe Consolidated texture array-related keywords into a single RP-agnostic global keyword that can be enabled from the HDRP integration. 2 years ago
Nico de Poel 87f615fd3b Added keyword for disabling texture arrays, which is required to make single pass instanced rendering (i.e. XR stereo) work properly. 2 years ago
Nico de Poel f2cb2c5116 First import of combined FSR2/3 core assets package 2 years ago