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Nico de Poel cb4321b8ae Updated shaders and passes to the framework changes 2 years ago
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Common Merge branch 'framework' into fsr3framegen 2 years ago
FSR2 Reworked pass base class so it doesn't impose a dispatch method signature, as that proved to be too restrictive. Instead made adding a profiler sample easier using a disposable struct. 2 years ago
FSR3 Reworked pass base class so it doesn't impose a dispatch method signature, as that proved to be too restrictive. Instead made adding a profiler sample easier using a disposable struct. 2 years ago
FrameInterpolation Updated shaders and passes to the framework changes 2 years ago
OpticalFlow Updated shaders and passes to the framework changes 2 years ago
Common.meta First import of combined FSR2/3 core assets package 2 years ago
FSR2.meta First import of combined FSR2/3 core assets package 2 years ago
FSR3.meta First import of combined FSR2/3 core assets package 2 years ago
FidelityFX.FSR.asmdef Consolidated all FSR asmdefs into a single one 2 years ago
FidelityFX.FSR.asmdef.meta Consolidated all FSR asmdefs into a single one 2 years ago
FrameInterpolation.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago
OpticalFlow.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago