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Nico de Poel 57b78d7bac Implemented prepare (reconstruct and dilate) pass 2 years ago
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FrameInterpolation.cs Set up shader IDs and dispatch descriptions 2 years ago
FrameInterpolation.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationAssets.cs Renamed namespaces for OF and FI to FrameGen. Logically groups the two together, and it avoids the need for awkward OpticalFlow.OpticalFlow.something references. 2 years ago
FrameInterpolationAssets.cs.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago
FrameInterpolationContext.cs Set up shader IDs and dispatch descriptions 2 years ago
FrameInterpolationContext.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationPass.cs Implemented prepare (reconstruct and dilate) pass 2 years ago
FrameInterpolationPass.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationResources.cs Implemented resources and some initialization code and structs 2 years ago
FrameInterpolationResources.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationShaderIDs.cs Set up shader IDs and dispatch descriptions 2 years ago
FrameInterpolationShaderIDs.cs.meta Added script meta files that weren't generated yet last time around 2 years ago