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Nico de Poel ac96933f9d Merge branch 'framework' into fsr3framegen 2 years ago
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Common Made flags a field of the FfxPassWithFlags class, obviating the need to hold on to a context description copy, or the need to pass flags around. 2 years ago
FSR2 Made flags a field of the FfxPassWithFlags class, obviating the need to hold on to a context description copy, or the need to pass flags around. 2 years ago
FSR3 Made flags a field of the FfxPassWithFlags class, obviating the need to hold on to a context description copy, or the need to pass flags around. 2 years ago
FrameInterpolation Refactored frame interpolation passes to use the common base class, and simplified all of the shader resource bindings. 2 years ago
OpticalFlow Reworked dispatching code to use the common SPD and depth params methods. 2 years ago
Common.meta First import of combined FSR2/3 core assets package 2 years ago
FSR2.meta First import of combined FSR2/3 core assets package 2 years ago
FSR3.meta First import of combined FSR2/3 core assets package 2 years ago
FidelityFX.FSR.asmdef Consolidated all FSR asmdefs into a single one 2 years ago
FidelityFX.FSR.asmdef.meta Consolidated all FSR asmdefs into a single one 2 years ago
FrameInterpolation.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago
OpticalFlow.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago