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Nico de Poel c33ec9d4ed Further abstracted base pass class to allow for passes without shader keyword flags, and to allow custom kernel names. 2 years ago
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FfxPassBase.cs Further abstracted base pass class to allow for passes without shader keyword flags, and to allow custom kernel names. 2 years ago
FfxPassBase.cs.meta Abstracted some of the common pass code into a new base class for passes. 2 years ago
FfxResourcesBase.cs Created additional shared helped methods for creating lookup textures and the Lanczos2 LUT 2 years ago
FfxResourcesBase.cs.meta Moved all create/destroy methods for various types of resources to a new common base class 2 years ago
FfxUtils.cs Created additional extension methods to bind various compute shader resources, to make the dispatching code a lot more straightforward. 2 years ago
FfxUtils.cs.meta Moved a number of shared static helper methods to a new FfxUtils class 2 years ago
ResourceView.cs First import of combined FSR2/3 core assets package 2 years ago
ResourceView.cs.meta First import of combined FSR2/3 core assets package 2 years ago