You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Nico de Poel d6ab273f8b Reworked SPD atomic counter to use a compute buffer (which has atomic operations available on Metal) instead of a one-pixel read/write texture. 3 weeks ago
..
shaders Reworked SPD atomic counter to use a compute buffer (which has atomic operations available on Metal) instead of a one-pixel read/write texture. 3 weeks ago
ffx_fsr2_accumulate_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_accumulate_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr2_autogen_reactive_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_autogen_reactive_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr2_compute_luminance_pyramid_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_compute_luminance_pyramid_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr2_depth_clip_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_depth_clip_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr2_lock_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_lock_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr2_rcas_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_rcas_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr2_reconstruct_previous_depth_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_reconstruct_previous_depth_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr2_tcr_autogen_pass.compute Use Core SRP shader includes to define Texture XR macros, replacing the old ad-hoc solution 3 weeks ago
ffx_fsr2_tcr_autogen_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_accumulate_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_accumulate_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_autogen_reactive_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_autogen_reactive_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_debug_view_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_debug_view_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_luma_instability_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_luma_instability_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_luma_pyramid_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_luma_pyramid_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_prepare_inputs_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_prepare_inputs_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_prepare_reactivity_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_prepare_reactivity_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_rcas_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_rcas_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_shading_change_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_shading_change_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_shading_change_pyramid_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_shading_change_pyramid_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_tcr_autogen_pass.compute Added Core SRP dependency, updated some code to Unity 6.7 standards, and updated copyright year for modified files. 3 weeks ago
ffx_fsr3upscaler_tcr_autogen_pass.compute.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr_unity_common.cginc Reworked SPD atomic counter to use a compute buffer (which has atomic operations available on Metal) instead of a one-pixel read/write texture. 3 weeks ago
ffx_fsr_unity_common.cginc.meta First import of combined FSR2/3 core assets package 2 years ago
shaders.meta First import of combined FSR2/3 core assets package 2 years ago