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31 Commits
7 Branches
0 Tags
1.4 MiB
C 69.1%
C# 22%
HLSL 6.6%
C++ 2.4%
 
 
 
 
Tree: ef8a19887b
2019
cas
framework
fsr3.1.1
fsr3.1.4
fsr3framegen
master
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FSRPackage/Shaders/shaders/spd
History
Nico de Poel ef8a19887b
(FSR3) Clear new locks buffer ahead of the frame instead of at the end of the Accumulate pass. This makes more sense with NewLocks being an aliasable (temp RT) resource, and it avoids reading and writing to the same texture in the Accumulate pass.
9 months ago
..
ffx_spd.h First import of combined FSR2/3 core assets package 2 years ago
ffx_spd.h.meta First import of combined FSR2/3 core assets package 2 years ago
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