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Nico de Poel f41a81f1a8 Merge branch 'framework' into fsr3framegen 2 years ago
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Common Made the pass classes sealed, which is a more sensible way to please the compiler about using virtual methods inside constructors. 2 years ago
FSR2 Made the pass classes sealed, which is a more sensible way to please the compiler about using virtual methods inside constructors. 2 years ago
FSR3 Made the pass classes sealed, which is a more sensible way to please the compiler about using virtual methods inside constructors. 2 years ago
FrameInterpolation Reworked optical flow passes to inherit from FfxPassBase, with a bit of a hack to work around the need for the extra level parameter. 2 years ago
OpticalFlow Reworked optical flow passes to inherit from FfxPassBase, with a bit of a hack to work around the need for the extra level parameter. 2 years ago
Common.meta First import of combined FSR2/3 core assets package 2 years ago
FSR2.meta First import of combined FSR2/3 core assets package 2 years ago
FSR3.meta First import of combined FSR2/3 core assets package 2 years ago
FidelityFX.FSR.asmdef Consolidated all FSR asmdefs into a single one 2 years ago
FidelityFX.FSR.asmdef.meta Consolidated all FSR asmdefs into a single one 2 years ago
FrameInterpolation.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago
OpticalFlow.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago