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Nico de Poel f8f5f9077d Reduced number of SPD mip levels used by luma pyramid and shading change pyramid passes by one for OpenGL Core, to ensure they stay within the limit of 8 UAV bindings. 1 year ago
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Fsr3ShaderIDs.cs Moved FSR2 and FSR3 classes into their own sub-namespaces. This fixes an ambiguity when compiling for Unity 2020.x and is also more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3ShaderIDs.cs.meta First import of combined FSR2/3 core assets package 2 years ago
Fsr3Upscaler.cs Changed velocity factor integration in a way that isn't stupid 1 year ago
Fsr3Upscaler.cs.meta First import of combined FSR2/3 core assets package 2 years ago
Fsr3UpscalerAssets.cs Moved FSR2 and FSR3 classes into their own sub-namespaces. This fixes an ambiguity when compiling for Unity 2020.x and is also more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3UpscalerAssets.cs.meta First import of combined FSR2/3 core assets package 2 years ago
Fsr3UpscalerCallbacks.cs Moved FSR2 and FSR3 classes into their own sub-namespaces. This fixes an ambiguity when compiling for Unity 2020.x and is also more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3UpscalerCallbacks.cs.meta First import of combined FSR2/3 core assets package 2 years ago
Fsr3UpscalerContext.cs Changed velocity factor integration in a way that isn't stupid 1 year ago
Fsr3UpscalerContext.cs.meta First import of combined FSR2/3 core assets package 2 years ago
Fsr3UpscalerPass.cs Moved FSR2 and FSR3 classes into their own sub-namespaces. This fixes an ambiguity when compiling for Unity 2020.x and is also more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3UpscalerPass.cs.meta First import of combined FSR2/3 core assets package 2 years ago
Fsr3UpscalerResources.cs Moved FSR2 and FSR3 classes into their own sub-namespaces. This fixes an ambiguity when compiling for Unity 2020.x and is also more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3UpscalerResources.cs.meta First import of combined FSR2/3 core assets package 2 years ago