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Nico de Poel f8f5f9077d Reduced number of SPD mip levels used by luma pyramid and shading change pyramid passes by one for OpenGL Core, to ensure they stay within the limit of 8 UAV bindings. 1 year ago
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ffx_fsr3upscaler_accumulate.h Updated shaders to FSR 3.1.3: 1 year ago
ffx_fsr3upscaler_accumulate.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_callbacks_hlsl.h Reduced number of SPD mip levels used by luma pyramid and shading change pyramid passes by one for OpenGL Core, to ensure they stay within the limit of 8 UAV bindings. 1 year ago
ffx_fsr3upscaler_callbacks_hlsl.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_common.h Updated shaders to FSR 3.1.3: 1 year ago
ffx_fsr3upscaler_common.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_debug_view.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_debug_view.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_luma_instability.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_luma_instability.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_luma_pyramid.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_luma_pyramid.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_prepare_inputs.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_prepare_inputs.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_prepare_reactivity.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_prepare_reactivity.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_rcas.h Updated shaders to FSR 2.3.2 and FSR 3.1.1 from FidelityFX SDK 1.1.1 1 year ago
ffx_fsr3upscaler_rcas.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_reproject.h Updated shaders to FSR 2.3.2 and FSR 3.1.1 from FidelityFX SDK 1.1.1 1 year ago
ffx_fsr3upscaler_reproject.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_resources.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_resources.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_sample.h Updated shaders to FSR 2.3.2 and FSR 3.1.1 from FidelityFX SDK 1.1.1 1 year ago
ffx_fsr3upscaler_sample.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_shading_change.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_shading_change.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_shading_change_pyramid.h Reduced number of SPD mip levels used by luma pyramid and shading change pyramid passes by one for OpenGL Core, to ensure they stay within the limit of 8 UAV bindings. 1 year ago
ffx_fsr3upscaler_shading_change_pyramid.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_tcr_autogen.h First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_tcr_autogen.h.meta First import of combined FSR2/3 core assets package 2 years ago
ffx_fsr3upscaler_upsample.h Updated shaders to FSR 2.3.2 and FSR 3.1.1 from FidelityFX SDK 1.1.1 1 year ago
ffx_fsr3upscaler_upsample.h.meta First import of combined FSR2/3 core assets package 2 years ago