FidelityFX Super Resolution 3 (FSR3) Upscaler is an advanced image upscaling and temporal reconstruction technique developed by AMD and [released as open source](https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/tree/release-FSR3-3.0.3) through the GPUOpen initiative. It provides both high-quality anti-aliasing and the ability for games to output at high resolutions while rendering at a lower internal resolution, improving performance.
FidelityFX Super Resolution 3 (FSR3) Upscaler is an advanced image upscaling and temporal reconstruction technique developed by AMD and [released as open source](https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK) through the GPUOpen initiative. It provides both high-quality anti-aliasing and the ability for games to output at high resolutions while rendering at a lower internal resolution, improving performance.
This project aims to bring FSR3 upscaling to Unity as an alternative to Unity's existing FXAA, SMAA and TAA anti-aliasing solutions. Compared to Unity's TAA implementation, FSR3 Upscaler offers a sharper and more stable image, with a better sub-pixel detail resolve and better performance due to its reliance on upscaling.