@ -108,7 +108,11 @@ namespace FidelityFX
private void LoadComputeShader(string name, Fsr2.InitializationFlags flags, ref ComputeShader shaderRef, out int kernelIndex)
{
if (shaderRef == null)
shaderRef = ContextDescription.Callbacks.LoadComputeShader(name);
throw new MissingReferenceException($"Shader '{name}' could not be loaded! Please ensure it is included in the project correctly.");
}
kernelIndex = shaderRef.FindKernel("CS");