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@ -204,7 +204,7 @@ namespace FidelityFX |
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// Auto exposure always used to track luma changes in locking logic
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commandBuffer.SetRenderTarget(_resources.AutoExposure); |
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commandBuffer.ClearRenderTarget(false, true, new Color(-1f, 1e8f, 0f, 0f)); |
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commandBuffer.ClearRenderTarget(false, true, SystemInfo.graphicsDeviceType == GraphicsDeviceType.Metal ? Color.clear : new Color(-1f, 1e8f, 0f, 0f)); |
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// Reset atomic counter to 0
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commandBuffer.SetRenderTarget(_resources.SpdAtomicCounter); |
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