Browse Source

Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.

fsr3
Nico de Poel 2 years ago
parent
commit
d3d608c95e
  1. 8
      Assets/Resources/Shaders.meta
  2. 8
      Assets/Scenes/SampleSceneTwoCamera_Profiles.meta
  3. 0
      Assets/Shaders.meta
  4. 0
      Assets/Shaders/FSR2_CopyDepth.shader
  5. 0
      Assets/Shaders/FSR2_CopyDepth.shader.meta
  6. 0
      Assets/Shaders/FSR2_CopyMotionVectors.shader
  7. 0
      Assets/Shaders/FSR2_CopyMotionVectors.shader.meta
  8. 0
      Assets/Shaders/FSR3.meta
  9. 0
      Assets/Shaders/FSR3/Fsr3UpscalerShaders.asset
  10. 0
      Assets/Shaders/FSR3/Fsr3UpscalerShaders.asset.meta
  11. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_accumulate_pass.compute
  12. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_accumulate_pass.compute.meta
  13. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_autogen_reactive_pass.compute
  14. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_autogen_reactive_pass.compute.meta
  15. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute
  16. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute.meta
  17. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_depth_clip_pass.compute
  18. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_depth_clip_pass.compute.meta
  19. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_lock_pass.compute
  20. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_lock_pass.compute.meta
  21. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_rcas_pass.compute
  22. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_rcas_pass.compute.meta
  23. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute
  24. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute.meta
  25. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_tcr_autogen_pass.compute
  26. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_tcr_autogen_pass.compute.meta
  27. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_unity_common.cginc
  28. 0
      Assets/Shaders/FSR3/ffx_fsr3upscaler_unity_common.cginc.meta
  29. 0
      Assets/Shaders/FSR3/shaders.meta
  30. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_accumulate_pass.hlsl
  31. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_accumulate_pass.hlsl.meta
  32. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_autogen_reactive_pass.hlsl
  33. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_autogen_reactive_pass.hlsl.meta
  34. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_compute_luminance_pyramid_pass.hlsl
  35. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_compute_luminance_pyramid_pass.hlsl.meta
  36. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_depth_clip_pass.hlsl
  37. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_depth_clip_pass.hlsl.meta
  38. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_lock_pass.hlsl
  39. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_lock_pass.hlsl.meta
  40. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_rcas_pass.hlsl
  41. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_rcas_pass.hlsl.meta
  42. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_reconstruct_previous_depth_pass.hlsl
  43. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_reconstruct_previous_depth_pass.hlsl.meta
  44. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_tcr_autogen_pass.hlsl
  45. 0
      Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_tcr_autogen_pass.hlsl.meta
  46. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler.meta
  47. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_common_types.h
  48. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_common_types.h.meta
  49. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core.h
  50. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core.h.meta
  51. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_cpu.h
  52. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_cpu.h.meta
  53. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common.h
  54. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common.h.meta
  55. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common_half.h
  56. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common_half.h.meta
  57. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_hlsl.h
  58. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_hlsl.h.meta
  59. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_portability.h
  60. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_portability.h.meta
  61. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_accumulate.h
  62. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_accumulate.h.meta
  63. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_callbacks_hlsl.h
  64. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_callbacks_hlsl.h.meta
  65. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_common.h
  66. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_common.h.meta
  67. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_compute_luminance_pyramid.h
  68. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_compute_luminance_pyramid.h.meta
  69. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_depth_clip.h
  70. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_depth_clip.h.meta
  71. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_lock.h
  72. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_lock.h.meta
  73. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_postprocess_lock_status.h
  74. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_postprocess_lock_status.h.meta
  75. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_rcas.h
  76. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_rcas.h.meta
  77. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h
  78. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h.meta
  79. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reproject.h
  80. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reproject.h.meta
  81. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_resources.h
  82. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_resources.h.meta
  83. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_sample.h
  84. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_sample.h.meta
  85. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_tcr_autogen.h
  86. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_tcr_autogen.h.meta
  87. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_upsample.h
  88. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_upsample.h.meta
  89. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/fsr1.meta
  90. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/fsr1/ffx_fsr1.h
  91. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/fsr1/ffx_fsr1.h.meta
  92. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/spd.meta
  93. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/spd/ffx_spd.h
  94. 0
      Assets/Shaders/FSR3/shaders/fsr3upscaler/spd/ffx_spd.h.meta

8
Assets/Resources/Shaders.meta

@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 99529786e04ad7e468cdde9e81ce2dba
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Scenes/SampleSceneTwoCamera_Profiles.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eb14106c650eeca49808390291b2f028
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

0
Assets/Resources.meta → Assets/Shaders.meta

0
Assets/Resources/Shaders/FSR2_CopyDepth.shader → Assets/Shaders/FSR2_CopyDepth.shader

0
Assets/Resources/Shaders/FSR2_CopyDepth.shader.meta → Assets/Shaders/FSR2_CopyDepth.shader.meta

0
Assets/Resources/Shaders/FSR2_CopyMotionVectors.shader → Assets/Shaders/FSR2_CopyMotionVectors.shader

0
Assets/Resources/Shaders/FSR2_CopyMotionVectors.shader.meta → Assets/Shaders/FSR2_CopyMotionVectors.shader.meta

0
Assets/Resources/FSR3.meta → Assets/Shaders/FSR3.meta

0
Assets/Resources/FSR3/Fsr3UpscalerShaders.asset → Assets/Shaders/FSR3/Fsr3UpscalerShaders.asset

0
Assets/Resources/FSR3/Fsr3UpscalerShaders.asset.meta → Assets/Shaders/FSR3/Fsr3UpscalerShaders.asset.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_accumulate_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_accumulate_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_accumulate_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_accumulate_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_autogen_reactive_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_autogen_reactive_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_autogen_reactive_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_autogen_reactive_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_compute_luminance_pyramid_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_depth_clip_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_depth_clip_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_depth_clip_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_depth_clip_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_lock_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_lock_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_lock_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_lock_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_rcas_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_rcas_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_rcas_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_rcas_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_reconstruct_previous_depth_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_tcr_autogen_pass.compute → Assets/Shaders/FSR3/ffx_fsr3upscaler_tcr_autogen_pass.compute

0
Assets/Resources/FSR3/ffx_fsr3upscaler_tcr_autogen_pass.compute.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_tcr_autogen_pass.compute.meta

0
Assets/Resources/FSR3/ffx_fsr3upscaler_unity_common.cginc → Assets/Shaders/FSR3/ffx_fsr3upscaler_unity_common.cginc

0
Assets/Resources/FSR3/ffx_fsr3upscaler_unity_common.cginc.meta → Assets/Shaders/FSR3/ffx_fsr3upscaler_unity_common.cginc.meta

0
Assets/Resources/FSR3/shaders.meta → Assets/Shaders/FSR3/shaders.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_accumulate_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_accumulate_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_accumulate_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_accumulate_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_autogen_reactive_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_autogen_reactive_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_autogen_reactive_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_autogen_reactive_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_compute_luminance_pyramid_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_compute_luminance_pyramid_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_compute_luminance_pyramid_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_compute_luminance_pyramid_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_depth_clip_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_depth_clip_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_depth_clip_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_depth_clip_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_lock_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_lock_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_lock_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_lock_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_rcas_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_rcas_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_rcas_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_rcas_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_reconstruct_previous_depth_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_reconstruct_previous_depth_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_reconstruct_previous_depth_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_reconstruct_previous_depth_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_tcr_autogen_pass.hlsl → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_tcr_autogen_pass.hlsl

0
Assets/Resources/FSR3/shaders/ffx_fsr3upscaler_tcr_autogen_pass.hlsl.meta → Assets/Shaders/FSR3/shaders/ffx_fsr3upscaler_tcr_autogen_pass.hlsl.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_common_types.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_common_types.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_common_types.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_common_types.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_cpu.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_cpu.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_cpu.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_cpu.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common_half.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common_half.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common_half.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_gpu_common_half.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_hlsl.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_hlsl.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_hlsl.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_hlsl.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_portability.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_portability.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_core_portability.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_core_portability.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_accumulate.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_accumulate.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_accumulate.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_accumulate.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_callbacks_hlsl.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_callbacks_hlsl.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_callbacks_hlsl.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_callbacks_hlsl.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_common.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_common.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_common.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_common.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_compute_luminance_pyramid.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_compute_luminance_pyramid.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_compute_luminance_pyramid.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_compute_luminance_pyramid.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_depth_clip.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_depth_clip.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_depth_clip.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_depth_clip.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_lock.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_lock.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_lock.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_lock.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_postprocess_lock_status.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_postprocess_lock_status.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_postprocess_lock_status.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_postprocess_lock_status.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_rcas.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_rcas.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_rcas.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_rcas.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reproject.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reproject.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reproject.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_reproject.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_resources.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_resources.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_resources.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_resources.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_sample.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_sample.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_sample.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_sample.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_tcr_autogen.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_tcr_autogen.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_tcr_autogen.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_tcr_autogen.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_upsample.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_upsample.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_upsample.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/ffx_fsr3upscaler_upsample.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/fsr1.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/fsr1.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/fsr1/ffx_fsr1.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/fsr1/ffx_fsr1.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/fsr1/ffx_fsr1.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/fsr1/ffx_fsr1.h.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/spd.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/spd.meta

0
Assets/Resources/FSR3/shaders/fsr3upscaler/spd/ffx_spd.h → Assets/Shaders/FSR3/shaders/fsr3upscaler/spd/ffx_spd.h

0
Assets/Resources/FSR3/shaders/fsr3upscaler/spd/ffx_spd.h.meta → Assets/Shaders/FSR3/shaders/fsr3upscaler/spd/ffx_spd.h.meta

Loading…
Cancel
Save