254 Commits (fsr3.1)

Author SHA1 Message Date
Nico de Poel 79d8aa49b6 - Implemented main FSR2 constants buffer, which now supplies the pre-exposure value to the RCAS shader. 3 years ago
Nico de Poel b5f324eb25 - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago
Nico de Poel 19d9debdc6 Added example assets 3 years ago
Nico de Poel 0bdc75ff08 First import of Unity FSR2 test project on built-in render pipeline: 3 years ago