3 Commits (8ceffcadd16b93b0e62ba1e37591da23f6a6a3e8)

Author SHA1 Message Date
Nico de Poel 9733de7067 Added some quick hacks to allow the shaders to compile for Metal. 3 years ago
Nico de Poel 913c5879fa Started work on luminance pyramid and acculumate pipelines. 3 years ago
Nico de Poel 9b768e2c2f - Added Unity wrappers for all FSR2 compute shaders 3 years ago