2 Commits (9b768e2c2f2fb76c34ebc22c9dd4af1c592e8442)

Author SHA1 Message Date
Nico de Poel 79d8aa49b6 - Implemented main FSR2 constants buffer, which now supplies the pre-exposure value to the RCAS shader. 3 years ago
Nico de Poel 0bdc75ff08 First import of Unity FSR2 test project on built-in render pipeline: 3 years ago