3 Commits (a6abcbb78819174da258dbb013f760ce314bfa14)

Author SHA1 Message Date
Nico de Poel a6abcbb788 Fixed a couple of issues in the FSR 2.2 shader sources 3 years ago
Nico de Poel 38a2164a52 Updated shader sources to FSR 2.2 3 years ago
Nico de Poel 8b5395acd8 Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
Nico de Poel 79d8aa49b6 - Implemented main FSR2 constants buffer, which now supplies the pre-exposure value to the RCAS shader. 3 years ago
Nico de Poel b5f324eb25 - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago