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fsr3
fsr3.1
mac-autoexp
master
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1 Commits (d21b57083b50cf2803cbffa71d279ba00f0a4c56)

Author SHA1 Message Date
Nico de Poel 9854cd1279 Rename FSR2 to FSR3 Upscaler, part 2: class and file names.
2 years ago
Nico de Poel c83c3e5805 Cleaned up compute shader initialization, as the Nvidia-specific FP16 exception for the accumulate stage doesn't seem to be required anymore.
2 years ago
Nico de Poel fa1704e65f First working proof of concept of FSR3 upscaling in Unity
2 years ago
Nico de Poel ef20869c48 Added support for experimental auto-TCR generation pass
3 years ago
Nico de Poel e0027ed77a Added MIT license header to every source file, similar to the FFX FSR2 codebase
3 years ago
Nico de Poel 1cc0de7c89 Moved Shader ID constants to a separate class file
3 years ago
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