5 Commits (da651c3d6f5a12c15db0de4a075292a766f2cba7)

Author SHA1 Message Date
Nico de Poel ee4d2d43ae Use render size for motion vector scale, since we are rendering them at lower resolution. 3 years ago
Nico de Poel 178d9131af Implemented most of the FSR2 dispatch. It seems to be doing the right things in the background. 3 years ago
Nico de Poel d847999e44 Implemented remaining settings and parameters 3 years ago
Nico de Poel 416b501c15 Implemented screen scaling through camera viewport manipulation, done through the helper's LateUpdate. 3 years ago
Nico de Poel 6bc6d69fb4 Added initial implementation of post-processing stack effect for FSR2, with a new scene to test it in. 3 years ago