1 Commits (e0cfed7f99c7a01c3c6f9b84b0e5bdedba6d66e0)

Author SHA1 Message Date
Nico de Poel d3d608c95e Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
Nico de Poel d48c7a200d Added FSR3 HLSL shader code with initial batch of Unity .compute wrappers 2 years ago
Nico de Poel 19d9debdc6 Added example assets 3 years ago
Nico de Poel 0bdc75ff08 First import of Unity FSR2 test project on built-in render pipeline: 3 years ago