FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel d21b57083b Fixed potential nullref when Destroy gets called repeatedly 2 years ago
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SpectralLut_BlueRed.tga Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SpectralLut_BlueRed.tga.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SpectralLut_GreenPurple.tga Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SpectralLut_GreenPurple.tga.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SpectralLut_PurpleGreen.tga Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SpectralLut_PurpleGreen.tga.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SpectralLut_RedBlue.tga Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SpectralLut_RedBlue.tga.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago