FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 63d6fd3203 Changed atomic counter from a temporary RT to a permanent one, and set it to 0 only on the first frame. Potential fix for auto-exposure on MacOS. 3 years ago
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Settings.json First import of Unity FSR2 test project on built-in render pipeline: 3 years ago