FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel
0db7773ed9
Added a helper script to allow OnPreCull to happen at a different location in the camera stack from the image effect script.
Also added a scene with PPV2 effects and FSR2 as post-PPV2 image effect to test and demonstrate this.
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3 years ago |
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DisplayNameAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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DisplayNameAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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MaxAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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MaxAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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MinAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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MinAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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MinMaxAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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MinMaxAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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PostProcessAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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PostProcessAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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TrackballAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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TrackballAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |