FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 1364ace6b9 Re-enabled ESRAM for base Xbox One, and set some default resolutions for PS4/5 3 years ago
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SampleScene.unity Added option to enable FP16 from the scene 3 years ago
SampleScene.unity.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago