FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel
13910c8687
Moved ResourceView out of the Fsr3Upscaler class and into the FidelityFX namespace, making usages of ResourceView a lot cleaner.
ResourceView is also generic enough that it could/should be reused for any other FidelityFX effects, so this move makes sense.
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2 years ago |
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Core
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Moved ResourceView out of the Fsr3Upscaler class and into the FidelityFX namespace, making usages of ResourceView a lot cleaner.
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2 years ago |
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Debug
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Rename FSR2 to FSR3 Upscaler, part 2: class and file names.
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2 years ago |
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Core.meta
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Changing my mind yet again about directory names
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3 years ago |
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Debug.meta
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More renaming
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3 years ago |
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Fsr3UpscalerCameraHelper.cs
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Rename FSR2 to FSR3 Upscaler, part 2: class and file names.
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2 years ago |
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Fsr3UpscalerCameraHelper.cs.meta
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Rename FSR2 to FSR3 Upscaler, part 2: class and file names.
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2 years ago |
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Fsr3UpscalerImageEffect.cs
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Moved ResourceView out of the Fsr3Upscaler class and into the FidelityFX namespace, making usages of ResourceView a lot cleaner.
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2 years ago |
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Fsr3UpscalerImageEffect.cs.meta
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Rename FSR2 to FSR3 Upscaler, part 2: class and file names.
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2 years ago |
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Fsr3UpscalerImageEffectHelper.cs
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Rename FSR2 to FSR3 Upscaler, part 3: missing bits.
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2 years ago |
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Fsr3UpscalerImageEffectHelper.cs.meta
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Rename FSR2 to FSR3 Upscaler, part 2: class and file names.
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2 years ago |