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FSR2 tests in Unity based on built-in render pipeline
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C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: 13910c8687
fsr3
fsr3.1
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Nico de Poel 13910c8687
Moved ResourceView out of the Fsr3Upscaler class and into the FidelityFX namespace, making usages of ResourceView a lot cleaner.
ResourceView is also generic enough that it could/should be reused for any other FidelityFX effects, so this move makes sense.
2 years ago
..
camera-ppv2.png Added readme images, plus some minor textual changes and fixed links 3 years ago
camera-simple.png Added readme images, plus some minor textual changes and fixed links 3 years ago
comparison.png More textual changes and cropped the comparison image a bit 3 years ago
reactive-auto.png Added readme images, plus some minor textual changes and fixed links 3 years ago
reactive-manual.png Added readme images, plus some minor textual changes and fixed links 3 years ago
reactive-none.png Added readme images, plus some minor textual changes and fixed links 3 years ago
smearing-tree.png Added readme images, plus some minor textual changes and fixed links 3 years ago
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