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FSR2 tests in Unity based on built-in render pipeline
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FSRTestBuiltin/Assets/Scenes
History
Nico de Poel 16055d7dd9
Continued pipeline implementations: declaring all input/output bindings using shared resource IDs.
3 years ago
..
SampleScene.unity Reorganization: created new class for main FSR2 entry points, enums and helper functions. Created a stub Fsr2Context class. Moved jitter helper functions into main FSR2 class. Translated a couple more helper functions. 3 years ago
SampleScene.unity.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
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