FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 16493a7dd4 Upgraded the project to Unity 2021.3.19f1 3 years ago
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ExampleAssets Added example assets 3 years ago
Resources Added some quick hacks to allow the shaders to compile for Metal. 3 years ago
Scenes Bits and bobs 3 years ago
Scripts Enabled 16-bit floating point support by changing the unused 1D Texture option into an FP16 option, which makes its usage configurable by the game dev. 3 years ago
ExampleAssets.meta Added example assets 3 years ago
Materials.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Resources.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scenes.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scripts.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago