FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 25157d11aa Moved FSR3 classes into their own sub-namespace. This is more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
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Core Moved FSR3 classes into their own sub-namespace. This is more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Debug Moved FSR3 classes into their own sub-namespace. This is more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Core.meta Changing my mind yet again about directory names 3 years ago
Debug.meta More renaming 3 years ago
Fsr3UpscalerCameraHelper.cs Moved FSR3 classes into their own sub-namespace. This is more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3UpscalerCameraHelper.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerImageEffect.cs Moved FSR3 classes into their own sub-namespace. This is more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3UpscalerImageEffect.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerImageEffectHelper.cs Moved FSR3 classes into their own sub-namespace. This is more future-proof with an eye on porting over more FidelityFX technologies. 2 years ago
Fsr3UpscalerImageEffectHelper.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago