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FSR2 tests in Unity based on built-in render pipeline
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274 Commits
4 Branches
0 Tags
100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: 428aaa20a7
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FSRTestBuiltin/Assets/Scripts
History
Nico de Poel 428aaa20a7
Implemented macros for SRV/UAV resource definitions that need to support texture arrays in HDRP
2 years ago
..
Core Small bits 2 years ago
Debug Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Core.meta Changing my mind yet again about directory names 3 years ago
Debug.meta More renaming 3 years ago
Fsr3UpscalerCameraHelper.cs Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerCameraHelper.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerImageEffect.cs Implemented debug view pass 2 years ago
Fsr3UpscalerImageEffect.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerImageEffectHelper.cs Fixed aspect ratio in image effect helper too 2 years ago
Fsr3UpscalerImageEffectHelper.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
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