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FSR2 tests in Unity based on built-in render pipeline
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FSRTestBuiltin/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Textures/SMAA
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Nico de Poel 495350f569
Allow outputting to a user-provided color + depth buffer and optionally a motion vectors buffer.
This can be used for passing the upscaled result to a different camera for additional post-processing and final output.
Motion vectors aren't rescaled properly yet.
3 years ago
..
AreaTex.tga Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
AreaTex.tga.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SearchTex.tga Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SearchTex.tga.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
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