FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 4ad9853a05 - Moved ResourceView into its own source file. 2 years ago
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Fsr3ShaderIDs.cs - Moved ResourceView into its own source file. 2 years ago
Fsr3ShaderIDs.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3Upscaler.cs - Moved ResourceView into its own source file. 2 years ago
Fsr3Upscaler.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerAssets.cs - Moved ResourceView into its own source file. 2 years ago
Fsr3UpscalerAssets.cs.meta Split the FSR3 shaders aggregate class from the scriptable object part. This allows the shader references to be serialized as a single asset still, but also for them to be embedded inline inside of a different scriptable object (for PPV2) 2 years ago
Fsr3UpscalerCallbacks.cs - Moved ResourceView into its own source file. 2 years ago
Fsr3UpscalerCallbacks.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerContext.cs - Moved ResourceView into its own source file. 2 years ago
Fsr3UpscalerContext.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerPass.cs - Moved ResourceView into its own source file. 2 years ago
Fsr3UpscalerPass.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
Fsr3UpscalerResources.cs - Moved ResourceView into its own source file. 2 years ago
Fsr3UpscalerResources.cs.meta Rename FSR2 to FSR3 Upscaler, part 2: class and file names. 2 years ago
ResourceView.cs - Moved ResourceView into its own source file. 2 years ago
ResourceView.cs.meta - Moved ResourceView into its own source file. 2 years ago