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FSR2 tests in Unity based on built-in render pipeline
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: 501b1b0638
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FSRTestBuiltin/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Editor/Attributes
History
Nico de Poel 501b1b0638
Added workaround for HDRP using texture arrays for its camera buffers on some platforms
3 years ago
..
DecoratorAttribute.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
DecoratorAttribute.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
PostProcessEditorAttribute.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
PostProcessEditorAttribute.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
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