You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
17 lines
753 B
17 lines
753 B
#pragma kernel CS
|
|
|
|
#pragma multi_compile_local __ FFX_HALF
|
|
#pragma multi_compile_local __ FFX_FSR2_OPTION_REPROJECT_USE_LANCZOS_TYPE
|
|
#pragma multi_compile_local __ FFX_FSR2_OPTION_HDR_COLOR_INPUT
|
|
#pragma multi_compile_local __ FFX_FSR2_OPTION_LOW_RESOLUTION_MOTION_VECTORS
|
|
#pragma multi_compile_local __ FFX_FSR2_OPTION_JITTERED_MOTION_VECTORS
|
|
#pragma multi_compile_local __ FFX_FSR2_OPTION_INVERTED_DEPTH
|
|
#pragma multi_compile_local __ FFX_FSR2_OPTION_APPLY_SHARPENING
|
|
|
|
#define FFX_GPU // Compiling for GPU
|
|
#define FFX_HLSL // Compile for plain HLSL
|
|
|
|
// Monkey-patch SRV names to match the UAV names from the shaders that output them
|
|
#define r_lock_input_luma rw_lock_input_luma
|
|
|
|
#include "shaders/ffx_fsr2_lock_pass.hlsl"
|